Permission Hierarchy
PerPlayerKit organizes permissions into three tiers. Higher tiers do not automatically inherit lower ones, so assign each tier as needed for your staff groups.Top-Level Permission Shorthands
These shorthand nodes are aliases that map directly to their underlyingperplayerkit.* counterparts. Use them if you prefer shorter node names in your permission group files.
perplayerkit.use — Expanded Grants
Assigning perplayerkit.use to a group automatically grants every permission node listed below. You do not need to assign these individually unless you want to restrict specific features.
perplayerkit.menuperplayerkit.kitperplayerkit.enderchestperplayerkit.viewenderchestperplayerkit.publickitperplayerkit.copykitperplayerkit.sharekitperplayerkit.shareenderchestperplayerkit.swapkitperplayerkit.deletekitperplayerkit.regearperplayerkit.healperplayerkit.repairperplayerkit.rekitonrespawnperplayerkit.rekitonkill
Individual Permission Nodes
Use these atomic nodes when you need precise control — for example, to grant regear access without granting kit deletion, or to enable kit loading without sharing.perplayerkit.kitnotify defaults to true, meaning all players see kit action broadcast messages (such as when nearby players load kits or repair gear) by default. Set this permission to false for a player or group to silence all kit action notifications for them.