> ## Documentation Index
> Fetch the complete documentation index at: https://perplayerkit.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Load effects and other settings

> Health, food, potion effects, death drops, and update notices.

Load effects use the same names for inventory kits and enderchest kits.

## Load effects

```yaml config.yml theme={null}
kits:
  load:
    heal: false
    feed: false
    saturate: false
    clear-effects: false
enderchests:
  load:
    heal: false
    feed: false
    saturate: false
    clear-effects: false
```

| Setting         | Default | Effect                               |
| --------------- | ------- | ------------------------------------ |
| `heal`          | `false` | Restores the player's maximum health |
| `feed`          | `false` | Fills the hunger bar                 |
| `saturate`      | `false` | Sets saturation to 20                |
| `clear-effects` | `false` | Removes active potion effects        |

`kits.load` applies to personal and public inventory kits. `enderchests.load` applies when an enderchest kit loads.

Use `locations.heal` and `locations.repair` for command and menu restrictions. Kit load effects follow the loading action's rule. See [Worlds and regions](/settings/locations).

## Other settings

```yaml config.yml theme={null}
heal:
  clear-effects: false
death:
  condensed-drops: false
updates:
  notify-admins-on-join: true
```

| Key                             | Effect                                   |
| ------------------------------- | ---------------------------------------- |
| `heal.clear-effects`            | Makes `/heal` remove potion effects      |
| `death.condensed-drops`         | Drops death items in a tight pile        |
| `updates.notify-admins-on-join` | Tells admins when a plugin update exists |

See [Automatic rekit](/features/rekit) and [Messages](/settings/messages) for their settings.

## Update checks

Version checks run in the background. A slow update server does not hold up startup or player joins.

Successful checks are cached for one hour. Failed checks can retry after one minute when another check is requested. Admins joining during a pending check share that request and receive any notification afterward.

`updates.notify-admins-on-join` controls player notifications. Startup checks still run. Notifications are skipped if the admin disconnects, loses permission, or the plugin shuts down before delivery.
