> ## Documentation Index
> Fetch the complete documentation index at: https://perplayerkit.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Rekit on kill

> Restore the killer's gear, with optional world and region rules.

Rekit on kill restores the killer's inventory kit after a player kill. It is off by default.

```yaml config.yml theme={null}
rekit:
  kill:
    enabled: true
    restore-enderchest: false
    kits: {}
```

| Key under `rekit.kill` | Default | Effect                                           |
| ---------------------- | ------- | ------------------------------------------------ |
| `enabled`              | `false` | Enables rekit after player kills                 |
| `restore-enderchest`   | `false` | Also restores the last loaded enderchest kit     |
| `kits`                 | `{}`    | Optional public kit selection by world or region |

The killer needs `perplayerkit.rekitonkill` and permission for the kit type being loaded. `perplayerkit.use` grants both.

## Only inside a Nether combat area

```yaml config.yml theme={null}
locations:
  rekit-kill:
    mode: allow
    entries: ["world_nether:combat_area"]
```

Use your Nether world name before the colon and your combat region ID after it.

This checks the killer's position, including projectile kills. The global location rule must also allow the action.

A killer who is already dead receives nothing. The last loaded kit selection survives reconnects and server restarts.

See [Automatic rekit](/features/rekit#choose-a-public-kit-by-location) to choose public kits, or [Worlds and regions](/settings/locations) to configure location rules.
